::A Geek in Korea::

home home

This blog chronicles my adventures in Korea while I am a teacher in a private school teaching English

::Features::

 

Engrish Archives

Blogger Archives

Search Queries

Add Avantgo Channel

 

MMORPGs cause yet more deaths

Sometimes being a gamer is hard. You are cast in the stereotype of being anti-social, psychotic, or unable to be able to distinguish fantasy from reality. Some people fit those models, some do not, but that doesn't stop people from blaming video games for deaths. Sometimes the link between video games and death is indirect or established after the fact.

However irresponsible parents like these sadly make the connection more direct. To summarize the article: A four month old infant dies as a young couple leaves it alone in an apartment to go play an MMORPG for several hours. They could have taken it upstairs to be cared for by a relative living in the same apartment complex. This wasn't the first time they left their baby unattended to play the game, but they spent a longer time this particular trip to do something in the game and the baby rolled over and suffocated.

Anything taken to such an extreme will likely cause problems, and these people are addicted to something dangerous: social interaction via the Internet that has replaced their normal interactions with human beings outside of a fantasy world context. Once again, hardcore MMORPG players give the rest of the video game playing public a black eye with their bizarre addiction to a fantasy life. I can play almost every type of game imaginable, but I will never share these people's desire to sit in front of a computer role playing a character in another world to the point of neglecting my own life to the point of death.

Previous Entry:[Previous entry: "Hazardous waste removal"], Next Entry: [Next entry: "Super Mario Socks."]